A GAME ABOUT WHAT YOU CANNOT CONTROLNO ACCOUNTS. NO TRACKING. JUST WEATHER.
THE LAST
LANTERN
Six lost vessels. One shore. You are not the captain.
THE NIGHT IS NOT
WAITING FOR YOU.
WAITING FOR YOU.
AWAITING FIRST LIGHT
THE STRAIT OF UNFINISHED JOURNEYSTIDE 01MOVE YOUR POINTER TO MOVE THE LIGHT
THE SEA HAS HAD ITS SAY
Every light leaves a story.
SAFE AT SHORE00 / 06
LOST TO THE SEA00
LIGHT REMAINING01:45
IN THE LIGHT00
01 / THE RULEYou move the light.
You move the light.
They decide how to sail.
The vessels are drawn to your lantern's illuminated water. They remember its last position for a few seconds, even after the beam moves away. Guide them around the black reefs and into the gold harbor.
Move a mouse, drag a finger, or use ←↑↓→. Press 1, 2, or 3 to jump the lantern to a suggested passage. Press Space to pause.